Civilization VII system requirements & platforms explained

Civilization VIIis finally nearly here, with an Advanced Access debut set for February 6, before a full global release on February 11. With the game looking better than ever, it’s also a more technically demanding offering than in previous years.

Firaxis Games’ latest effort has been a long time coming, and it advances the series in many ways. Your selectedCivilizationwill now advance more organically through the eras, changing depending on how you approach the game.

A city in Civilization VII

There are also a lot more visual features to the map and in combat, offering the ability to analyze the game’s intricate details more clearly. This all adds extra pressure to your computer’s hardware (assuming you’re not a console player), so you’ll want to make sure you’re sufficiently prepared to handle that.

The complete list of requirements to runCivilization VIIon minimum settings is as follows:

Minimum settings

The hardware needed to run the game is fairly low-end at this point, and you’ll only need a 10 series GPU to get it up and running. If you’re looking to increase the visual fidelity, you’ll need to hit the following recommended settings:

Those specs likely won’t surprise many, with the Civilization series notoriously well-optimized and forgiving when it comes to hardware requirements.

Civilization VII platforms

Happily, Civilization VII is the most widely available release in the series to date, so the chances are that if you have a console or PC, you’re likely able to play it. The complete list of platforms is as follows:

Though the releases are the same across the board, you can expect reduced visual fidelity on older consoles and the Nintendo Switch to account for the weaker hardware on offer there.

A wonder in Civilization VII

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A city in Civilization VII

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